![]() ![]() I loaded into the game, and had no clue what to do, so I asked my son for help, and he hosted a game for me to join. ![]() As a result, I decided to make a Steam account, and get this game and take an interest in his hobbies, as my father had never done. ![]() This was devastating for me, as instead of bonding over ping pong, he was locked away in his room. Recently, my son downloaded this game and in less than a week, he had already played for over 20 hours. I am the father to my son, Alfred, who is now 14. Due to this, I vowed that when I had kids, I would take an interest in their hobbies, whether they be sports, gaming, or whatever else! And that’s why I became a 45 year old father, probably one of the oldest people playing this game. He was always out, at work, or just doing ‘adult’ things. When I was a child, my father never took an interest in my hobbies. ![]() This is done to somewhat equalize accuracy with wheeled and tracked vehicles, which are forced to rotate their weapons more often and lose accuracy.įor more information on Crossout, follow these channels: With movement parts that can move in all directions, the scatter limits also increase slightly while “strafing”. The accuracy is mostly improved at low speeds. At high speeds, the scatter is maintained at the level of what it used to be in motion. Inside these limits, the scatter changes as before: it increases after the shot and when the weapon rotates, and decreases in other cases. Now the scatter limits no longer depend on the state, but constantly change depending on the current speed: the scatter increases as the speed increases and decreases along with the speed. Therefore, there might be a significant difference in accuracy between 0 and 1 km/h, but there was no difference between 1 km/h and 120 km/h. Previously, the limits of the scatter (minimum and maximum degrees) were determined only by two states of the vehicle: whether it doesn’t move at all or if it is moving. Advanced Damage Models – damaging specific parts of enemy machines affects their performance.In “Spring Mayhem” update there were changes in scatter mechanics when moving.Workshop – players can craft their own parts in the workshop and sell them on the marketplace.Crafting and trading plays a big role in the game. Player Driven Economy – every car part earned in battle can be traded between players.Similar to Robocraft / Galactic Junk League. Customized Vehicles – create a unique vehicle from dozens of interchangeable parts.Large Weapon Arsenal – create a custom killing machine using chainsaws, power drills, machine guns, and other weapons.Gritty Dystopian Setting – set in a harsh environment where survival requires strapping miniguns on top of pickup trucks.The core gameplay is inspired by other built it and battle it games like Robocraft and Galactic Junk League. Crossout looks like an amazing combination of Mad Max and BattleBots. Players salvage, purchase, and barter for parts and customize their unique war machines to help them survival in the harsh environment. The game is set in a post-apocalyptic world following the double whammy of an alien invasion and a genetic testing project gone wrong. Crossout is the latest project by Targem Games and Gaijin Entertainment of War Thunder fame. ![]()
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